Hi, I'm

Julian Ceipek

I ♥ learning, collaborating & teaching.

I craft systems with & for people.

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critiquing machine learning Prototyping, Gameplay, Tools, Architecture & Systems Programming collaborator: Tender Claws

Tendar is an award-winning augmented reality game critique of machine learning in the guise of a pet simulation narrative game. It was backed by Google, created by Tender Claws, and featured at Sundance New Frontiers 2018.

I created early game prototypes, developed the game’s overall architecture, and implemented core gameplay systems. I also…

  • developed and integrated native Android plugins to identify real world objects, faces, and emotions from live camera feeds
  • worked with contacts at Google to refine prerelease AR technologies
  • helped create procedural animations for the game’s central character
  • created in-house tools to accelerate artist, writer, and game designer workflows